Below are games designed, created or contributed towards.
In Vortex Mountain, school children exercise and learn at the same time. Players play minigames which require physical exertion and deliver educational content.
Shrine is a prototype that encourages collectors of hockey memorbilia to digitize and share their collections. Players create digital trophy rooms that can be explored and shared.
Reading Garden encourages undergraduate students to read the textbook assigned to a course more often. Players play a casual flower growing game, where textbook activities earn them special in-game currency.
Purrz is a cat that must do magic by batting objects around the room into a spell circle. It was created for the Global Game Jam 2016
Infinitity Breakout is a prototype that illustrates best practices on an large interactive display in public spaces. Players play a easily join-able, easily leave-able breakout game with their own personal devices.