Above Water is an physical-digital hybrid game that teaches players about General Anxiety Disorder and Panic Disorder. It also aims to break down mental health myths and dispel stigma.
Above Water is a digital/physical hybrid game to inform people about the available strategies to cope with two types of Anxiety Disorders - Generalized Anxiety Disorder and Panic Disorder. The game teaches players about existing treatments.
Mental Health Awareness
This hybrid game is designed to inspire players to share their experiences and develop their own personal narrative. The game is designed to educate non-institutionalized individuals with clinical anxiety and panic disorder. Potential players may be diagnosed, seeking intervention information, or a supportive friend.
Above Water requires the Above Water card deck and a personal device (e.g., phone/tablet) for each of the 4 players. It takes 20-40 minutes to play.
R. R. Wehbe, D. K. Watson, G. F. Tondello, M. Ganaba, M. Stocco, A. Lee, and L. E. Nacke, “Above water: an educational game for anxiety,” in Proceedings of the 2016 annual symposium on computer-human interaction in play companion extended abstracts, New York, NY, USA, 2016, pp. 79-84.
R. R. Wehbe, D. K. Watson, G. F. Tondello, and L. E. Nacke, “Above water: extending the play space for health,” in Proceedings of the 2016 acm on interactive surfaces and spaces, New York, NY, USA, 2016, pp. 497-499.